New layout for the feedback banner.
House of Tail Status
No game update today, but expect one in the near future, (perhaps this week!)
Above you can see part of the reworking of the daily feedback banner. It still shows an overview, but now you can view individual characters and see what they’ve been up to. This way, it will be easier to see how well everyone’s doing, instead of trying to read through that jumbled mess that it is now.
Spent some time looking into animation, getting the story ready, and making lots of little adjustments. While we’re not there yet, we are much closer to a balanced game. Character prices are now more pronounced, meaning weaker characters are much more affordable and useful. There’s a cap on how many characters you can have that increases while you play, which gives a good build up feeling and will come in handy for the story sections.
It’s been an adventure in coding that I hope is mostly behind us. Things got real goofy with the feedback banner’s string parsing this past week. While we’ve tested to make sure it works, it’s still rough around the edges. Which leads us into…
Major Construction Ahead
Game updates will be kind of wild for a while. Please bare with us–it’s for the best!
The plan is to focus on putting in the story sections, and then adjust casual play around all the maps and things that are added from that. We still have sound, extra goodies for the download version, lots of graphics, an instruction manual, and other things to do that I’m forgetting ^^;
Am pretty excited about it and hope to surprise a lot of you (in a good way) with how this will shape up~