What we’re working on:
- Adding in 2d animations (early example shown.)
For full-scene images, we’re not sure how crazy interactive (or if at all) we want to go. It’s on our minds cause it’s like “why not?” but our priority is the main-game interactivity. One could work on the same project forever if they’re not careful… best to finish!
- Redoing character line-work (thanks to an upgraded graphics tablet–thank you^^)
The original method of drawing outlines by pixel looks neat, but took forever and clashed with the shading as they’re two different styles. It was also hard to appreciate the pixel lines as we shrunk the images anyway, ha……
- Increase to 720 resolution, 60 frames a second.
Originally we chose the 540 vertical resolution with the web-browser platform in mind. Since then we’ve decided to drop support for it (for the time-being, might come back when the game’s finished.) Thus allowing us not to worry with its limitations. Currently the download version is at 60fps but a lot of the movement is mapped to 30fps–tweaking that as well.
- Built-in update checker and plans to update more often as we go. It sure has been a while since the last one, sorry about that ^^;
Back to work–see ya!