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Updated FAQ | Power Outage

October 24, 2012
in General, Website

FAQ Updated

Updated the frequent asked questions:

  • If you have purchased a game and lost the installer, we will be happy to send you another, just ask!

  • If you have installed Common Grounds’ demo before installing the full game, there is a chance the game will think it’s still in demo-mode. Simply delete the game’s exe and reinstall.

  • A couple of fans have noticed Norton Antivirus flags the installer as a virus. The files aren’t infected and there’s no need to worry. It’s Norton’s reputation scorer giving us a bad grade, likely due to us not wanting to spend who knows how long trying to figure out how to properly code digital file signatures.

Power Outage at Fupoco HQ

Our power was acting really crazy and we were offline for a week or so. After some time spent rewiring lights and outlets and a call to the power company to find something was wrong on their end, everything is OK.

We’re extremely excited to get back into this–it has been too long! I do believe it’s time to finish up House of Tail 🙂

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Kaive

Sebastion Tease | AWA ’12

September 27, 2012
in Common Grounds, Games, General, House of Tail

Sebastion slacking off and being goofy in House of Tail

That sneaky raccoon–how did he get into House of Tail?!

Character request update: we have about 8 more to finish and send out for final approval. Almost there! Should have close to THIRTY characters for the initial release.

Team Fupoco will be away at Anime Weekend Atlanta this weekend, (September 28-30.)

After having experienced two furry conventions, we only thought it honest and true to see an anime one for perspective. I, for one, shall take many pictures and seek out the more ‘interesting’ things and dutifully report my findings. Have already seen events listed as ‘Maid the RPG’ and ‘Yaoi Pajama Party’, which is at like 3 in the morning!

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your pal
Kaive

Post Anthrocon 2012

June 22, 2012
in General

We had a blast at AC, (a huge furry convention.) I made sure to take lots of pictures, mostly of the sights not usually seen online, but that you’ll see again and again while you’re there. I’m thinking of writing a silly article about it, mostly for those who want an idea of what it’s like.

Best part was understanding that Fupoco doesn’t really need a convention presence, that we don’t have to rely on it like a lot of artists seem to. Was a huge relief! Will explain later…

Brief summary continues…

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Kaive

June Update, away at AC

June 10, 2012
in General

Thanks for all the feedback about Common Grounds! Can’t thank you enough.

Work continues with the next game. It’s going to be different, but free to play in your browser. No screenshots yet, because we’re still using placeholder graphics.

We will be away at Anthrocon between June 13 – 19, and won’t be able to answer emails during that time. Just there to see the sights and sounds, so don’t look for a Fupoco booth. Would be funny though. Trying hard to keep this classy and presentable!

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your pal
Kaive

May Update

May 11, 2012
in General

We’re having trouble accepting orders from the UK with our payment processor. We’re very sorry for the inconvenience and will let you know why as soon as we find out.

And we’re well past the 100 sold mark for Common Grounds! Hurray! While nothing to brag about, it’s not bad for 2 months and our first release. We weren’t expecting it to be received this well and are continually excited and thankful. Your support means the world to us, we never want to take it for granted.

I’ve been testing some web game stuff, hopefully I’ll have something to show soon. And I’ve been amassing a nice collection of other furry games of the erotic variety that I’d like to showcase and spread the word about. The more the better!

Profile photo of Kaive

your pal
Kaive

Forum Registration Fixed – Weird CG Error

April 27, 2012
in Common Grounds, Games, General, Website

Forum registration should be fixed. Turns out it was me mistyping exceptions to the server’s cache :B

The FAQ has been updated with info about an “error defining external function” in Common Grounds. We’ve heard from 2 people having this problem and it seems to be fairly rare, but very annoying. Please try the demo before buying, just to be on the safe side.

And it’s things like this that really bug us (zing) with the engine. To finish games within a reasonable time-frame, we much prefer licensing engines rather than making them. The extra cost is having to deal with errors that we sometimes have to rely on someone else to fix. Maybe we’re overreacting, but it’s super frustrating. Can see why so few ever give this a go, dang…

Thanks for understanding, and thanks to everyone who has enjoyed the game!