*Darcin

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Viewing 15 posts - 1 through 15 (of 21 total)
  • #1894

    For everyone else? Sure! I don’t have a smartphone that I can use to test it, but I sure can…wait…I COULD test it, actually. But for the sake of everyone else benefiting, it would probably help. ^^

    Opera has one of the most popular mobile browsers in the world, and also has a desktop browser, and is the basis of the Wii web browser, among other things.

    #1892

    I see all the placeholders and wait in anticipation of what is to come soon. :3

    #1891

    Yeah, I did suggest the endless mode earlier on, shortly after the initial release, I think. It would be nice, but Kaive did point out some issues with characters getting hurt or tired a lot if the game went on forever.

    #1890

    I’d love to help, too. However, despite being an IT-focused guy, coding is not my area of focus. IT being such a broad spectrum of things.

    #1889

    How does Opera Mini/Mobile work with it?

    #1888

    Fan-art is awesome! 😀

    #1882

    Yes, 100 is the max, but it takes the full 80 days, even with the money glitch, to max out the three stats for just three characters. X3

    #1878

    Keep the money glitch. 😛 It makes life easier. XD

    #1877

    Would it also be possible to make it so that a character whose skill gets maxed out at the gym/school/library is automatically removed from that slot? Kinda like they are when construction is finished.

    #1876

    I’ve known of Waterfox, even used it for a while. Its a third-party 64-bit variant of Firefox. The main advantages are the fact that it is natively 64-bit, and it supports 64-bit plugins for flash, java, etc.

    #1865

    I tested the money glitch for myself, found that selling any contract, regardless of who or when you bought it, gives you $1,000,000.

    I can’t really complain too much about this glitch, though. Since I welcome the extra boost. :3

    #1842

    I’m not sure how easy it would be to implement an endless mode in the near future (like a day or a few days). My simplistic idea of javascript says that one would just remove the days limit from a casual mode setup. Then again I don’t know javascript all too well, so it might not be that simple. I trust you’d know more about it anyway.

    #1841

    Right, I notice a lot of things that are…well I’d call them “placeholders” for upcoming features. Very exciting! I get so close to maxing out a character’s skills, then the game is over, it gets a bit disappointing at times. XP

    #1839

    Haha, I should’ve KNOWN it wasn’t flash, flash gives you a right-click menu, while javascript can be set to disable it! Thanks for the save/load fix! 😀

    Do you plan on putting in an “Endless Mode”? Where you don’t have a limit on days? I would love to just keep on playing, and playing, and playing, and leveling up characters. X3

    #1834

    I should probably mention that I am also playing the online version, running on Windows 7 Home Premium 64-bit, with Firefox 21.0, flash player 11.7.700.202.

Viewing 15 posts - 1 through 15 (of 21 total)