haha XD
I don’t think we want to allow the player to kill characters, at least not like that. That’s way too extreme a thing for this. (Can’t promise nobody dies in the story though~)
How-to-play is in the works. It’s a bit tricky, as it will have to be updated as we add things, but am figuring… if we cover the basics, then the player can figure out the rest. Some of the fun is in figuring out the system, but not coming into it blind.
Long range play should work itself out once we add more, and get things balanced. (Hopefully.)