*Category: Games

your pal Kaive

Updated HoT customer graphics

September 19, 2015 in Games, House of Tail

(and a small, but big thank you)
house of tail blushing bunny customer walk animation

house of tail new customer test screenshot
oh no the titans have breached the wall and are terrorizing the city

Finally replaced those stick figure placeholders. Lots of different expressions and some different animations to spice it up. Also means there will be different customer types which should play into the new mechanics I’m working in right now.

The long-awaited update will arrive once that’s finished and some of the menus are fixed.

I want to temper expectations because I know it’s been a while. But we here at fupoco will just have to take it. Thinking I can write up a quick ‘lessons learned’ through the development so far, to give you an understanding of what’s been going on that you haven’t seen. Either way, just want to thank everyone who has supported us, especially those who have already bought a copy. We will not let you down!!

your pal Kaive

House of Tail development plan

June 22, 2015 in Games, House of Tail

house of tail old vs new house room graphic
quick teaser: new vs old house graphics

RARE REAL LIFE UPDATE: been busy working on a roof. It’s really hot outside. Speaking of HOT…

Development Plan

The ultimate goal is for you to have a finished game. Playable, polished, the whole shebang. To that end, everything else has taken a backseat, such as releasing more unfinished versions.

Currently we are updating the graphics and code to support a high resolution. We’ll post a new version once that’s done and notify everyone who has bought a copy.

Next will be working in the main game, which is mostly story and has already been written: scenes, dialogue, and all. We’ll try to post new versions once we get chapters in place (no emails though, don’t want to spam). But, fair warning: there won’t be any polish or ‘finality’ to it. It’s a first pass; things will be adjusted, added, and removed.

Next will be a pass for balancing, polishing, all that extra jazz that makes a game feel complete and fully realized. Music and most of the sound will likely be added here, along with most of the fullscreen ‘intimate moments’.

Lastly one last pass to make sure everything is as it should be. Will finalize the title screen menus and casual mode. An email to everyone to let them know it’s more or less finished. Fix up the website (long overdue.) And maybe some ‘bonus’ stuff after that. maybe.

So don’t worry! Too deep to get out now~

The funny thing about this kind of talk is who cares once it’s finished. Really is the goal.

your pal Kaive

Feb 2015 Update

February 28, 2015 in Games, General, House of Tail, Website

***About Forum Registration***
We’re aware of issues with registering and apologize about any inconvenience. We’ve been hit pretty hard by spammers and have had to put in some rough measures that seem to prevent real honest people from registering. Will let you know once we have a handle on it, but it’s taking a backseat to getting the next HoT update finished, sorry 🙁


house of tail menu old new comparison upgrade
Comparison of the New vs Old menu design and size in House of Tail

The game is in an unplayable state at present due to the change in base resolution. Once we get that fixed, we would like to get back on a regular series of updates like when it was first released, except here the updates will have new content instead of bug fixes only.

I think we are finally through the holiday season. It seemed like this year it was a time for family, friends, travel to see family, travel to funerals for family, travel to visit friends. Feels like we’ve all spent the past few months sitting in a car. It is nice to take time and visit those close to you, but it’s also nice to be back making ‘special games’ :3

your pal Kaive

HoT Character Animations

December 19, 2014 in Games, House of Tail

tavi test animation for house of tail

Update Time!

What we’re working on:

– Adding in 2d animations (early example shown.)

For full-scene images, we’re not sure how crazy interactive (or if at all) we want to go. It’s on our minds cause it’s like “why not?” but our priority is the main-game interactivity. One could work on the same project forever if they’re not careful… best to finish!

– Redoing character line-work (thanks to an upgraded graphics tablet–thank you^^)

The original method of drawing outlines by pixel looks neat, but took forever and clashed with the shading as they’re two different styles. It was also hard to appreciate the pixel lines as we shrunk the images anyway, ha……

– Increase to 720 resolution, 60 frames a second.

Originally we chose the 540 vertical resolution with the web-browser platform in mind. Since then we’ve decided to drop support for it (for the time-being, might come back when the game’s finished.) Thus allowing us not to worry with its limitations. Currently the download version is at 60fps but a lot of the movement is mapped to 30fps–tweaking that as well.

– Built-in update checker and plans to update more often as we go. It sure has been a while since the last one, sorry about that ^^;

Back to work–see ya!

your pal Kaive

Avast False Positive

December 5, 2014 in Common Grounds, Games

Quick update to let you know that Avast anti-virus should no longer treat Common Grounds like it’s a virus by their next update.

They took a look at it (indeed), and gave us the good news. Hopefully that will be that, and we really appreciate you bringing things like this to our attention 🙂

your pal Kaive

HoT Story Character Sketches, batch 2

August 28, 2014 in Games, House of Tail


sketches of Jacquelyn and Nabie
Barmaid Ex-Fighter JacquelynMysterious Servant Nabie


sketches of Salvine and Basio
Librarian Healer SalvineGym Trainer Basio

Story character sketches — Batch 2 of 3, one more to go~

Jacquelyn – Former soldier who ended her career early to work at the town’s pub. She’s had enough of the adventurer’s life. Unless, perchance something were to happen that might convince her to team up with you one last time.

Nabie – Why am I showing you her?! It’s a secret! Forget she’s here. She doesn’t even live in the kingdom. They’d probably mistake her for a monster.

Salvine – Works at the library and hospital, and is the town’s local healer. He’s in a relationship with Basio, and Wiseluck despises him for it. Wouldn’t it be funny if Wise needed his help and had to recruit him? Cause he just might.

Basio – Trains your characters at the gym. Is up for adventure if asked.

What does it all mean? We’re crazy, for starters. And we’re working in some variety to the game’s setup. It will be an adventure, for sure. Has been one already in making it~ ha ha… ha ._.

your pal Kaive

HoT Story Character Sketches, batch 1

August 8, 2014 in Games, House of Tail


sketches of Princess Seraphina and Prince Noriel
Princess SeraphinaPrince Noriel


sketches of Princess Seraphina and Prince Noriel
Royal Bodyguard BartlemanMaster Wizard Wiseluck

What would a fantasy rpg kind of game be without some royalty?

Here we have the prince and the princess, rulers of Branchland. Sort of. It’s slightly complicated. You see, there was a war their kingdom lost and their parents died in it. Don’t feel too bad, it all happened before they could even walk.

And what would royalty be without some servants to do their bidding? Bartleman is the personal guard of the prince, who seems to need it more than the princess. The royal wizard Wiseluck acts as the princess’s advisor, who handles the affairs of the crown more than her younger brother.

Wiseluck is also your starting boss. And he gets his own chapter later on. You even get to help him with the mess that is his personal love life.

Future Updates Plan

The story is in draft mode, meaning we’re making sure it all fits together and nothing stands out as ‘out of nowhere’ or breaks the tone/narrative. Because of this, the beginning will likely receive the most changes and reworks to line up with all the plot points later on.

Even so, we know you’ve been waiting for another update and we’d like to try to give you the tutorial and first chapter next. After that, it would hopefully be the entire story mode, complete with actual sound and music. Then comes a finished casual mode and extras, like an image gallery. And somewhere in there a chance to commission your own characters into the game.

Whew. Typing all of that makes it seem like a long ways away, but we’re definitely getting there. This is going to happen!! No brakes on the game making train~

your pal Kaive

August HoT update

August 1, 2014 in Games, General, House of Tail, Website

fupoco maid clean up

Busy busy busy

Hi! It’s been a while, hasn’t it? Here’s what we’ve been up to:

House of Tail

Been working on this pretty much everyday…

Our focus has been implementing the story mode. There are a lot of characters and scenes, much more than Common Grounds.

Sometimes it feels like this is going way overboard, but it should make for a much better experience and elevate the genre into something more than naughty pictures. We can only hope…

I’ve picked up some new coding tricks in the way of shaders, which should give the game that clean modern look that makes newer 2d games seem… well, modern. Because of this and time constraints, we’re not worrying with the online version of the game currently. We’d rather focus on making one good-looking version than juggling two. We might come back to it when things are finished. Was cool to see it was possible at least, right?

Game List

We’re working on a game list page for all those furry porn games mentioned in the forums. The code is in place, can filter/sort things, just need to put in the actual entries. Can already tell what tags to use will be tricky. And things like, should we put a date of release? Would be hard to gather that info.

We’d like to help promote and give these kind of games more attention. Maybe have some fun with silly reviews of them too. But our priority is to finish House of Tail.

Lack of Updates

We would love to update more. It’s just a tricky thing. We don’t plan to make HoT one of those games that gets all these updates where we work on it for the next ten years. We also do not want to bore you with all the silly things that don’t translate into good screenshots or don’t spoil the story.

All of that is lame excuses, I know. Next up, let’s begin introducing the main characters of HoT!!

your pal Kaive

Hot Cutscenes

April 28, 2014 in Games, House of Tail

Work on House of Tail continues…

house of tail scene mockup test
Early story scene example
(looks like Sebastion’s penis is doing the talking…)

We have the story fleshed out and are still slaving away putting it all in. Thought I’d take a break to show you some examples!

Above you can see cutscenes will be able to fit many characters, and they’re all skippable– (a lack of which always drives us nuts when playing games, we hope you appreciate this effort.) Ideally we’ll be able to work in some kind of backdrop behind the characters so you won’t see the game maps during them.

house of tail choice mockup test
There will be choices

Something we wanted to improve upon from our last game was to include more cutscene choices. It’s tricky because we like to design our games where you make important choices in the core gameplay, but we can’t deny text choices are a lot of fun.

While they might offer slight branches in plots, (this isn’t a visual novel guys,) they’ll mostly be for amusement, how you want to define your relationship with characters, and getting easy stat boosts game-wise. Like, choosing between a response that boosts your charm verse teasing someone to boost your sex stat.

And thanks for hanging in with us, this is happening! We’re doing it!!

your pal Kaive

HoT Menu Previews

March 13, 2014 in Games, House of Tail, Other Games

House of Tail story chapter screenshot

The title menu has been in need of an overhaul for a while. We’re not quite finished, but you can see that the characters have been moved to the corners and will move in circles instead of up and down, (hiding the cut-offs.)

And the chapter screens will have a lot more info, like star icons noting what you were able to do, to give the game some replayability, (and maybe requirements for a best ending~)

House of Tail victory screenshot

When you complete a goal, you’ll receive a message and possible rewards to choose from. The game should feel a lot more fleshed out next update~

And special thanks to everyone helping flesh out the list of furry porn (or just sexualized/mature) games over on the forums (topic/furry-porn-game-master-list/).

It’s getting to be a decent size, and we hope to do some fun things with it ^^